@Background Pony
Yeah, I have, I think one of ’em was that “Spoony” guy. He bashed “Skyward Sword,” before it even came out, and stated every Zelda game is just another “Ocarina of Time,” and then went off about great the newest Mass Effect, and such sequals looked.
Yeah, I have, I think one of ’em was that “Spoony” guy. He bashed “Skyward Sword,” before it even came out, and stated every Zelda game is just another “Ocarina of Time,” and then went off about great the newest Mass Effect, and such sequals looked.
That’s understandable. My comment was more in pointing out the potential that said platforms have, than an actual affirmation of them.
My biggest gripe is really with the entire AAA industry: Innovative new hardware comes along, AAA industry keeps the same model for gaming. They seem unwilling to risk failure in order to develop to any platform’s strengths, whether it be the incredible power, flexibility, and openness of the PC, or the unique multi-screen, multi-input of the Wii U.
At least nintendo tries to do something with its platforms, instead of the one-size-fits-all approach of the AAA industry.
I also feel some types of games don’t work well on a tablet, or a tiny phone screen.
What about the PC, the faithful gaming platform here since the beginning? Or tablets, the possible future of mobile gaming?
anyway never cared much for nintendo after N64, they seemed to stop with the really crazy experimentals, while every now and then would still put out some odd shit during PS2. This gen has been pretty barren of a lot of oldschool genres though. :\
All 3 have been pretty disappointing to me.
Here’s the quote: “A delayed game is eventually good, a bad game is bad forever.” It means about how most rushed games tend to cone out rather horrible, just ask someone, not me ‘cause there wasn’t a Wii version for it, who played Sonic 06….
Yeah, didn’t Miyamoto say something like a “good delayed game,” is better then a “rushed bad game?” So yeah, I don’t mind delays if it means the game will be better.