@Zeb
Now that you mention it, can you delete everything made by me before the month of april? kidding, kidding
But yeah, I always like to keep all of my animations public. I have some from way back in the day still on my YouTube channel that I think are absolutely horrid, but I keep it there to show how far I’ve come.
@Zeb
Yes, all of this! Speaking as an artist, it’s sometimes good to look at one’s art and also appreciate that even if one is better now, some older pieces still really stand on their own.
Like this, for instance. I still smile at this. I love how fluid her expression is!
@DJTHED
I agree with @Meanlucario. Being able to look back at old things and think “Wow, this could totally be better if I had just done this and this, etc” is a sign that you’re improving.
And it provides a nice visual display of growth as you develop. Seeing your work slowly get better and better, or the style slowly evolving as time goes on~
I can’t tell you how frustrating it is when an artist asks us to remove most of their older work because “it’s not good enough anymore”.
I’m actually no longer a fan of this animation that I made. More specifically with the eyes. The speed of the eye rotation is a bit too linear, and the rotation of the eyes themselves could be looking in a better direction. I’m shocked people liked this enough to be one of the most up voted 3D images on this site to date, along with a lot of my other animations. But this animation isn’t working for me anymore, but I suppose that’s a good thing since I know what I can do to make this better now.
@Background Pony #CB70
You won’t be seeing any of that from me. Whenever I feel my model is ready to be publicly released, there will probably be some people who’ll satisfy you with that by modifying the model or something… But that isn’t going my thing at any point.
Probably the only complaint I can make is that the eyelashes seem a little pointy.
I struggled to find any sort of complaint; everything else is smoothed perfectly, with a really nice texture to the image, and a great “weight” to the movement being given. I especially enjoy the little shift in her foreleg as her head lifts slightly before settling back into place.
Now that you mention it, can you delete everything made by me before the month of april?
kidding, kidding
But yeah, I always like to keep all of my animations public. I have some from way back in the day still on my YouTube channel that I think are absolutely horrid, but I keep it there to show how far I’ve come.
Yes, all of this! Speaking as an artist, it’s sometimes good to look at one’s art and also appreciate that even if one is better now, some older pieces still really stand on their own.
Like this, for instance. I still smile at this. I love how fluid her expression is!
I agree with @Meanlucario. Being able to look back at old things and think “Wow, this could totally be better if I had just done this and this, etc” is a sign that you’re improving.
And it provides a nice visual display of growth as you develop. Seeing your work slowly get better and better, or the style slowly evolving as time goes on~
I can’t tell you how frustrating it is when an artist asks us to remove most of their older work because “it’s not good enough anymore”.
I sometimes dream of nuking half of my dA gallery on this principle.
But then I realize it’d be too much work and I might as well leave it as is for posterity and progress comparison.
Well said
Most artist/animators hate their older stuff when they improve. Still, doesn’t hurt to have a reminder of where you started.
rest looks awesome x3
the more I appreciate those works, very well done!
well, guess who feels retarded now
Check the 7th tag.
Something, something Andromeda.
You won’t be seeing any of that from me. Whenever I feel my model is ready to be publicly released, there will probably be some people who’ll satisfy you with that by modifying the model or something… But that isn’t going my thing at any point.
I struggled to find any sort of complaint; everything else is smoothed perfectly, with a really nice texture to the image, and a great “weight” to the movement being given. I especially enjoy the little shift in her foreleg as her head lifts slightly before settling back into place.
Absolutely glorious.
Edited because: wrong word.